At home in the shadows and skilled at disappearing from sight, the Rogues of Azeroth are most comfortable
when acting in the background. Twisting events to their favor, striking only when advantage is greatest:
this is where a Rogue excels. With their cunning tricks, physical abilities, and mastery of concealment and
disguise, Rogues have no trouble finding employment as thieves, cutthroats, spies, and assassins.
The Rogue is a very involved and fun class to play. Your effectiveness depends on how well you learn to use
your Rogue abilities. There is a lot to take in, but players can master the Rogue over time with knowledge
and experience.
The stealthy Rogue is an up-close damage dealer. Like the Mage, they can rip through mobs quickly and
brutally using their wide range of combination moves. They are also worthy scouts, being able to sneak past
monsters if they are skilled enough to see what lies beyond. And there's no one better than a Rogue at the
end of a dungeon when a locked chest or door stands between you and hard-earned riches. We're not telling
you how to play the game - one of the fascinating practices of this genre is the ingenuity exercised by the
players every day!
Strengths
- Stealth abilities allow the Rogue to reach places more easily than most classes and to choose whether they want to stay and do battle or escape into the shadows unnoticed.
- Strong lockpicking abilities compared to other classes. No need to carry keys or wait for someone with a key—just pick the lock and let yourself in!
- High sustained single-target damage that can last indefinitely due to no mana usage.
- Rogues have a plethora of personal utility and single target crowd control abilities, making them hard to pin down, and giving them several tools to handle different situations.
Weakness
- Low armor makes Rogues vulnerable if they don't manage their aggro with abilities like Feint; failing to do so can result in quick deaths and being of little use to the group.
- Can be killed in one hit by powerful attacks (e.g., Mortal Strike for over 4k damage) if not paying attention to aggro.
- High damage can only be focused on one target at a time; without a good tank, facing multiple attackers often leads to quick death.
Challenges
- Mastering stealth usage.
- Managing monster hate/aggro so that tanks can take the majority of damage when possible.
- Learning and using effective combos and strategies.
Allowable Races: Orc, Undead, Gnome, Troll, Human, Dwarf, Night Elf
Standard Bars: Health/Energy
Allowable Equipment: Leather, Cloth
Most important stats: Agility, Stamina, Strength, Hit, and Crit
Usable Weapons:
| Weapon Type |
Requires Training? |
| Daggers |
No |
| Thrown |
No |
| Swords |
Yes |
| Bows |
Yes |
| Crossbows |
Yes |
| Maces |
Yes |
| Fist Weapons |
Yes |
| Guns |
Yes |